No description
  • C 94.1%
  • CMake 3.9%
  • Dockerfile 1%
  • GLSL 0.6%
  • Makefile 0.4%
Find a file
2026-04-18 07:51:22 +08:00
include/canim this worked! 2026-04-17 17:58:00 +08:00
src this worked! 2026-04-17 17:58:00 +08:00
tests A 2026-04-05 21:16:07 +08:00
.dockerignore I added docker, hurray 2026-03-05 01:25:54 -07:00
.gitignore I added docker, hurray 2026-03-05 01:25:54 -07:00
CMakeLists.txt tests 2026-02-11 13:04:26 +08:00
COPYING Sitting in an english garden waiting for the sun! 2026-03-13 14:27:13 +08:00
Dockerfile et cetera 2026-04-04 17:08:19 +08:00
Doxyfile a not insignificant amount of changes 2026-03-02 21:35:26 +08:00
Makefile attempting docker 2026-03-04 21:58:08 +08:00
README.md shaders are so evil 2026-03-23 17:50:58 +08:00
vcpkg.json this worked! 2026-04-17 17:58:00 +08:00

Canim

Canim is an animation engine written in C. It is meant for polyhedra rendering. It is currently very early in developement.

  • Finish the shaders
  • Finish the object system
  • Create triangulation engine
  • Finish demo