No description
- C 94.1%
- CMake 3.9%
- Dockerfile 1%
- GLSL 0.6%
- Makefile 0.4%
| include/canim | ||
| src | ||
| tests | ||
| .dockerignore | ||
| .gitignore | ||
| CMakeLists.txt | ||
| COPYING | ||
| Dockerfile | ||
| Doxyfile | ||
| Makefile | ||
| README.md | ||
| vcpkg.json | ||
Canim
Canim is an animation engine written in C. It is meant for polyhedra rendering. It is currently very early in developement.
- Finish the shaders
- Finish the object system
- Create triangulation engine
- Finish demo